WHO AM I
For my day job, I work in an academic library at a local university, overseeing the library's Media & Gaming Lab. Even with such a great job that involves sharing my passion for technology and gaming on a daily basis, game design is far from my list of responsibilities.
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Growing up, I have always played games from as far back as I can remember. In those early days, I spent hours and many weeks and months playing early Atari and Nintendo games. My board game exposure was limited mostly to traditional board games like Risk and Monopoly, or to early RPG games like Hero Quest and Dragon Strike, with a few more Euro-style games, such as Settlers of Catan, thrown in. My main exposure to Eurogames comes from the time I met my wife, and I was introduced to a huge slew of new and amazing games.
As gaming became a bigger part of my life at my day job, my own interest in game design grew. I began to wonder about some of the game ideas that came to me more and more often as I discovered new games, now at home and at work. After some soul searching and discussion with my wife, I decided to move forward with designing some of the games that continue to crop up in my head.
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As a part of this journey, I decided that creating a Game Design blog to help chronicle my discoveries and maybe be of interest to those just starting out like myself. Please feel free to comment on my journey, offer constructive criticism and share with me any insights you may have from your own journeys.
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